Agent-native game assets
Point your coding agent at one API + MCP server. It generates the images, meshes, textures, motion, and audio your game needs — atomic USD billing, self-hosted models, no lock-in.
no tokens · pay per generation, to the cent · works with any MCP client
image · .png
image
mesh
texture6 outputs · one session · nothing to click — just look
The session continues
Keep scrolling — the agent keeps working. Each call is another modality on the same production lane. This isn't a feature list; it's the run.
Mesh · geometry

Mesh · PBR texture

Motion · text-to-motion
Voice + sound effects
Point yours at it
Your agent, raw HTTP, or the playground. The endpoints you saw above are the whole surface — documented in full at /docs.
Why it's real infrastructure
Pay only for what you generate. No card on file to sign up.
Questions